So this is a passion project of mine I’ve had stewing around in my head for a while now, and I thought why not give it a shot, especially now with the chance of monetization for hololive fangames! The development has been on a brief hiatus over the last month, but we're now starting back up with recruiting more talented…
eyo: That lamppost is looking awesome. EiGHT: I think you need more upper eyelid on the eyes. Seems like your loosing too much of it to emphasize the largeness of the eyes. You might also want to try bringing them a little closer together. I know your going for the anime look, but some translation must be done to bring…
Project Name:Apocalyptic Arena. Project Length:Till December as of now, will determine a time once the roadmap is complete. Compensation:Paid based on agreed Involvement post-launch, will explain more in a meeting. Responsibilities:As the Leaders you will be overseeing your specified department in this case the Art…
Certainly looks the part of big heavy machine of destruction to me, I like it. I think the only nitpick I got is it looks too clean, like it only just rolled out of the factory.
Hey Polycount! I'm looking for passionate 3D character modelers to join a pilot project I'm building from the ground up. This is a volunteer role for now, with real potential for paid work as the project grows. I'm not locked into a specific art style, stylized, semi-realistic, whatever you do best. As long as the quality…
Hi everyone, We are working on a pilot episode within Maya 2018 for an animated children's show and are transitioning our workflow from RenderMan to Redshift. We are looking for an experienced Look Dev/Texture Artist familiar with Redshift who can work with our pre-existing models and substance textures to get things up…
Hello! I have been working on this for a bit now, but I forgot to keep it updated here on Polycount. This is my Nightcrawler Marvel Rivals Fanart based on the concept by @ishaliart (Her and my artstation are linked below where you can see the progress there). This version of Nightcrawler is intended to be a Strategist…
I am looking for a texture artist to create a set of textures to be used in my scifi FPS project. I am not doing PBR, only need diffuse and normal maps, and maybe (if the surface requires it) specular and emissive maps. The textures will be used to build relatively old skool looking levels (think early 2000's in style), so…
I am looking to find someone to make portraits for me for work. I am looking for a painted esq digital art style for these, similar to Dark Souls art, and that I can call upon for more of them in the future. Please email me if you are interested and show me a portfolio. I won't respond to emails without a portfolio or just…
I'm an experienced game designer (several paper games, several kids' games, and Prince of Destruction) and developer trying to get back into game development after being in "omg it's twins" land for the last couple of years. This is the kind of style I'm going for, but I need it to be WAY fewer polys. More importantly, I…