I'm sorry but i have to disagree massively with you here, particularly in the difference in pro vs amateur. For one thing there is a massive gulf between the two. Firstly a pro has years of experience behind him, secondly he has a team around with with years of experience, and finally he has technical directors and…
Nice work. The small protrusions on the front of the hood (turn signals?) seem to have more curvature triangles than the rest of the surfaces, is there a reason for that? There's a fair amount of chunkiness elsewhere, by comparison. How are you doing the texturing on the headlights & brakelights? A contractor I know…
You can see this workflow as frustrating or one that gives you ultimate flexibility. 3D app, zB and SP are a terrific combination. I'm no expert, but will put some general stuff that may help. Feel free to ask questions and I will do my best to answer them. If you are using zB at all fist thing is to setup GoZ tween it and…
Hey, I was having this issue as well where suddenly it seemed like all my subtools in one specific ztl. file had changed scale. My problem was the values in "Export" under the "Tool" palette had it's values reset. Luckily I could go back to an older version of the ztl. and copy over those random values. Not sure where…
3d is such a versatile artform and it's one that expands in use and purpose on a daily basis. something can be purely sculptural or it can be rigged for animation or used as medical reference etc. In this sense I find that it's hard for me to work when i don't think my work will have an immediate or at least a purpose in…
I pursposely avoided this game since it was released as I swore I would never pay monthly fees to play an online game. Well after a few years of talking co-workers into joining the Battlefield series bandwagon (and having countless hours of fun) reading the posts on Polycount regarding W.O.W. fun, I finally gave in and let…
There seems to be a lot about the details ( C-shaped connector.. so he looses the shoulder pas in battle or does his shoulder "carry" a a secret).. but about what for example his skin ? Is it more soft or somekind of hard and "crusty" (later in the callout it's only... grey.. so i guess "soft").. his hand seems to be only…
Hm, ok. I just re-exported the mesh from Blender without adding any geometry and the cage is different than with the original fbx. original - oddly also shows those pink edges as being sharp without UV splits, which isn't so when I checked in Blender re-export - there's still one sharp edge without UV split being shown,…
Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…