The Zelda Fan Project: We are a Southern CA based crew of fans who seek to bring the classic Nintendo video game Legend of Zelda: Ocarina of Time to life in the form of fully rendered realistic images. Our images have thus far generated world wide fan renown, and we have been featured on the front covers and inside spreads…
You could also try saving the file as a INI file instead. :) Look up INI save load in the documentation. You can make sections as well. I'm currently using INI files for storing a lot of data.
Now free on Fab New version available. Concept Art Shader 2 features better styles, easier usability, and is optimized for Unreal Engine 5. Contents: * Overview - What does the shader do * Initial Setup * Material Overview* Outline Material * Greyshade Material * Hatching Material * Ink Material * Paper Material * Toon…
Ok I figured this would be a good place to share this since I know many of you like to find good hosts and save money as well so here is the info. I setup a special discount / promo code at Dreamhost just for polycounters. It will save you over 82 bucks off the L1 (yearly) hosting plan. This is for the same package I have.…
Hello All! My name is Travis and I would like to tell you about the Wisconsin Game Developers Summit, an event that I believe many on this forum would be interested in. The Wisconsin Game Developers Summit, or WGDS, is a games summit being held in Milwaukee on April 20th-21st, 2013 at the UW-Milwaukee Student Union. The…
Hi everyone. Many people in the past have requested cheaper options for various reasons. We couldnt simply drop the price on existing options for many reasons but what we can do is create new options. So today we are announcing the streaming options available immediately. So you are now able to do things like buy a single…
Edu stuff goes in Education & Careers. But yes, you should know that most people regard surveys as being spammy. Responding to someone's survey feels like tossing candy into a bottomless pit. That's why companies always try to give the survey respondents some sort of reward in return for their time, like being entered into…
Chris provided a good critique of your work. I'm just going to point out some stuff about your portfolio itself. 1. Remove the giant photo of you and that sidebar, and move all of that info as well as shorten it to a condensed summary to a separate page (about, info, etc). Keep it simple and professional. 2. Place all of…
Sounds like an advanced Voxel, basically. I'm sceptical though, partly because of the whole "unlimited" angle. Sorry but no, there is no way it's unlimited. You would not be able to have unlimited enemies or an unlimited array of objects in a level, because regardless of how they are rendered, it takes juice to transform…