Hi guys, first time posting here. I wanted to ask for some crit since i've recently started to "seriously" learn modeling (I came from an environment concept art background), and i want my carreer to move towards 3D environment art. I've been told that is important to first and foremost learn how to model decent props, so…
Hello everybody ! I'm starting using substance painter and really struggling to paint through the model (example : through a character's body to have nice grades on the color of arms/legs/face) It's a simple question, sorry for that but I'm really having a hard time with that 😅 Does someone can explain me how to do that ?…
I meant that AO is usually done as a separate texture or texture channel. Because you shouldn't see any AO on pixels illuminated by direct sun light for example , only in shades . So it's not included into base color texture usually. Cycles , same as any ray tracer in general doesn't need AO because same effect occurs by…