Thanks for the input, but I think I'm satisfied with the head now. So I'm not planning to change/add any more polies. I don't think a high poly head would be consistent with the the rest of the model. That, and I'm already trying to skinmap her. Hey DP, nice to see you again!
TA's model has so much wrong with it, I don't even know where to start.. Her model is skinned and triangulated quite badly.She was never triangulated properly so any new instance of her model has different triangles, that means her model from the website, the LOD1 and the LOD0 all have different triangles.. oh and LOD1 and…
I think this last one is an improvement but still a little weird. The individual features look OK by themselves but put together the proportions are not quite right. It appears that you focused mostly on getting the head to look good from the front and side views, but not as much on the 3D form as a whole. Look at the 3/4…
Hey guys! This is my second post on here and I wanted to gain some feedback or any CC available for this WIP! I want to post shots of my progression for the character Submission March 08: And her new revamped original splash art (artwork not done by me, property of league of legends): Looking forward to posting w/ you all!…
Hey, I'm working on a vintage pilot who flies a WW1 Fokker DR1 tri-plane and I'm just at a loss on what I could do with her outfit that would be cool. I'm trying for a vintage, yet unique type of feel. I know you guys have some awesome concept artists on here and thought I'd ask for advice!
Hey folks ! My first post here. I heard a lot about Polycount and I decided to take the step, I'm really excited to be a part of this amazing community ! So here it is. The last work I did, a tribute to my favourite movie. I tried to redesign her to fit more in the World of Warcraft 's universe. Hope you like it !…
hey guys. i am creating a high poly character. she has fur on some of her clothing parts. here's my question: does anyone know of a way to build fur in max? i could do it out of a crapload of alphaed cards....just wondering if anyone has any other methods. i'm not really looking for plug-in stuff either. thanks
I'm a fighting game nut, so it's always fun to see someone doing these types of projects :) The boots look much better, but I think there's quite a few issues with the anatomy. -The arms look thin and noodly, her shoulders don't seem to connect to her breasts and the shoulder blades seem like they're almost missing…
@sacboi Thank you! To answer your questions: 1. Maybe.. 2. They are flies! Need to do another pass on them as they still have a uniform material. @Celosia Hey, really appreciate the detailed feedback. There's some very interesting ideas there that I'm excited to try, such as the inversion of expectation. I struggle with…