Been a little bit since I updated my progress here, so quick dump ^^ Some feedback we got was that the connection between the woods and the sewing room is still quite unclear, and it was suggested that we bridge the two locations by showing the outside of the shop. Currently we're still waiting on more concepts for the…
Hi, we are a group of developers currently looking for 3D modelers to provide art for our upcoming game "Project Ascension", as well as a 3D animator to provide character animations. About the game The setting takes place in the future, on a planet currently in the process of being terraformed when an AI uprising cause a…
I agree. I think the "scrap the current system for a new different system" argument falls apart because all systems have weaknesses and a new system would just bring new problems along with most of the old ones you already tamed years ago. It's probably more stable and sustainable to reform the current system whatever that…
Sorry for the late reply, been on vacation and haven't had as much time to dedicate to 3D as I'd like. You'd be throwing in yourself for a challenge in making that cauldron. There's some pieces, like the faces and dragons, that'd most likely only look right if sculpted. There's a lot of other ornate pieces that you could…
I can see that, I'll try and experiment more with my post processing material to see if I can get it to a sweet spot. Thank you sm for the feedback, it helped a lot!
@joshmtyler: Nah it's all good we know what we are doing and we got that comment a lot. Though, I can tell you that the gameplay is far rfom being like portal ;) . We plan on changing the visuals as the story progress. @OtrickP: Thanks for the comment. We know there is a lot of emissive in that specific level but as I said…
Heya Polycount. Its been a good 3 years since i last been here. I've picked up where I left with texturing and I've gathered the courage to go and ask the masters. I've started texturing (just for fun) a unique Japanese styled AWP for CSGO. My initial intention here is to get a better workflow going and ofc. some in-depth…
Hey everyone, finally decided to set up a Polycount thread to post progress of my Final Major Project at De Montfort University. I've chosen to do a Chinese City set in an alternate reality where the seas have risen and the remaining society lives on mountain tops or buildings built on top of skyscrapers. The feel I'm…
Latest Progress: I've been wanting to do something in a cartoon-animated style for a while now. And since I am a huge fan of the ninja turtles, I thought I would start with something from the new series. Bebop's concept art surfaced not to long ago so I decided to model him since he is a new character that will at some…
@DenO: Thanks. I like how your character is coming along. Love the compression folds. @thepapercut: Only you can determine what the effort is worth. I would recommend making a simple character like a Minecraft character. It is very important to get some mileage on the whole process. New programmers sometimes try making an…