thx but i did not change any topology, as i said this is a model u can find on the homepage of akin bilgic. Also u can see his outcome in his gallery. So all in all i should get the same result like he did but mine is stratched. Not in depth but in width, so all wrinkels arent tight or overlaping but wide and stratched. In…
It's been really frustrating trying to find time to work on this, but with what time I have had this is what I have come up with. A big thanks to all the feedback, i'm trying to incorperate as much of it as possible at this. Right now the issues for me are: Believability (Are all the light sources working together in an…
You wouldn't need to export each object as a separate file, or set up a unique group for every object to do this sort of baking, you would only need to have enough groups to ensure that parts aren't overlapping. Even with extremely complex meshes this could probably be accomplished with less than 5 groups. For instance,…
I think your spec is at the right level now, before it was a little too "plastic wrap" but now it seems perfect. Of course the only way to know is to view the scene in real time which is hard to do on a forum heh. We are starting to move out of generic light theory and into specific lighting info based on an engine I…
gaganjain the first thing I tried was installing different driver versions, new ones and old ones but that didnt work, it is a little more stable but still gets some errors so thats not really progress. Ive spent £100 on Vista64 oem what am I supposed to do with this software now? Im guessing I cant return it to the store…
Hey dont feel that old. I was young but still remember a time when friends were passing around Monkey Island to play, and the DRM back then was often finding a code in the game manual to play the game. You never knew which code word it would ask for. I also profited greatly as a teen when I saw the snes version of Breath…
I think that's what your problem is. I know you think you've got this all down because you saw a couple Youtube videos and read a magazine, but I swear to you that many scientists are debating the validity of different parts of evolution and some of the validity of evolution itself. Also, is English your 2nd or 3rd…
I am texturing car in substance painter, when I bake them in substance choosing using UV title workflow and convert each tile into a texture set, one of the texture set automatically moves to an existing different UV set or tile causing it to overlap with it and hence baking has those overlapping prints. I used Maya and…
Ow and, we've made a second trailer. The update is now available to everyone as with the first version =) Below are all the bugfixes and improvements compared to the public release of 2021 : Star Wars - Redemption Demo 2.0 - Update list GENERAL - Removal of triggerboxes at the end of the level, you can change level…
Hi Mehdi, looking good! :) For the retopo, you should first decide the polygon budget your aiming to. This depends on what you want to practice on. So for example a big console game can go as high as 300k per "hero" character (with hair cards and high definition faces) while a mobile/esport will be much more conservative…