Hi everyone, I'm doing research for my final year project at university related to architectural visualisation and hoped I could get some insight into how the architectural visualisation industry works at the moment. If anyone working in the architectural visualisation industry could fill out this short survey I'd really…
Hey polycount! I was looking at my website and feeling it is missing a cornerstone project or a big set piece....(www.theartoftylerlewis.com) I was considering this: What do you guys think? Too much, too fanboyish? I know this is going to take a long time and will be a labor of love.....currently I have a job doing 3d in…
Hello folks, this is the first time I've posted a project here; it's pretty rough at the moment and I'm looking for some help moving forward into texturing, which is something I'm a touch shaky at (at least when it comes to texturing for game assets). The project is of a small game environment; in this case a subway…
I'm trying to generate Hair cards. The "Projection Strength" slider under Brush>Modifiers> is grayed out, now allowing me to set the hair card to conform to the surface on which the curve is being drawn. Does anybody have any idea why this might be the case?
Ok, update on this, been working on and off with it for a while. Still got one more gun/arm to create which is the one with fingers, but the other two are done. I also have both of these guns transforming (at least into a "arm pod") for now, although not yet working in UDK (had it working, but new computer etc etc think i…
This prop is part of a project I'm working on called "Mansion". An old mansion level in the style of "Uncharted" environments. C&C are welcome ! :) https://www.artstation.com/hassensamaali/blog Blog : https://hassensamaali.wordpress.com/2017/04/27/manor-ruins/
Hi fellow polycounters! two month ago I started a personal project of doing a modular environment kit inspired mostly by greek architecture. Finally managed to get a first realtime-ready building done with it. Hope to do many more and collect them here :) Please tell me what you think. model
Hey all, Im working on my senior project, and I would love as much feedback as you can give me. I will be posting screenshots along the way. Thanks ahead of time. :) Here is the brick wall, Rod Iron fence I am working on. It dosnt feel right. Any help would be amazing. Will
Hello All, We are looking for a 3D character animator for an Unreal Engine 4 game project who have experience with re-targeting using Human IK to re-target animations to our player characters, modify and create new animations. Please send me a private message if you are interested with your portfolio and rates. Thanks.
Hi Polycounters! Here's something I've been working on last few months on my free time. It's the hero character for a personal game project. Hope you guys like it! Main Character - Created with Zbrush, Substance Painter and Maya Zbrush Maya Character Rig - Setup for Unreal https://www.youtube.com/watch?v=hvGN9lz3ttc