The exosuits are extrapolations of real tech that's been in developement since about 2009. (Edit) similar exosuits appeared in Stalker shadow of chernobyl, so I'd guess ther are other examples of exosuit research out there. [ame=" https://www.youtube.com/watch?v=kat8I5UM_Vs"]Lockheed Martin HULC Exoskeleton - YouTube[/ame]
yeah i read it years ago, it is quite different if i remeber correctly (had alot of swearing aswell, which was nice). speaking of films not following the books, i read a few of the 007 books as a kid, and one or two were nothing like the film with the same name, completely different stories.
Hey man it looks really good so far. I'm glad to see another maya user giving this a stab. I'm really curious about your render setup....mind sharing secrets? And check this out http://mayastation.typepad.com/maya-station/2009/10/smooth-wireframe-rendering.html :) hope that helps
Update your FBX plugin, you're using one from 2009. Freeze transformations on the mesh and maybe try moving the pivot point to the bone you're binding to, though the latter one shouldn't usually be the issue. Also for future reference, Dota can support up to 3 max influences in the skinning tab.
Racer445 created Full Weapon Creation Tutorial on 07-08-2009 06:12 PM tutorial is no longer available. something will be said soon. Last edited by Racer445; 12-28-2010 at 08:51 AM.. :( Racer, would you be willing to put the file back up in exchange for paypal monies?
Looks great man! I love seeing this. I also painted it so if you want to check that out I'll provide the link http://works.drawcrowd.com/assets/images/000/253/354/large/1425407274.jpg?1425407269 I like what you've done with the cellar and the barred window along the ground.
I almost always click every edge you want it to intersect. You can let Maya try to sort (based on camera) how all edges should intersect, but it doesn't always solve it well. I've worked with maya 6.0 -> 2009 and I haven't ever noticed what you are explaining.
Indeed, not really worth selling then ! Well, you'll probably find a use for it eventually. I still have my 2009 15inch Macbook, probably of similar specs and it does come in handy from time to time, mostly for light browsing. I suppose an old Mini could be okay as a retro emulation box ...
Here are some links for blender users http://blenderartists.org/forum http://cg.tutsplus.com/category/tutorials/blender/ http://www.blendercookie.com/category/all/tutorials/ http://www.blenderguru.com/ http://foreverblender.blogspot.com/ http://www.blendervideos.com/ http://blenderunderground.com/…
People have created various mods/plugins which do similar things. For example, Amplify Texture for Unity. http://amplify.pt/unity/amplify-texture-2/ Do some googling for Megatexture, you'll find some interesting things. http://www.noxa.org/blog/2009/11/29/megatextures-in-webgl-2/