Im using textools like was suggested, but ran into the following issues: 1. I lose the UVS when converting from UVW to XYZ in textools . I setup a plane attached to the mesh I'm unwrapping and map it to fill the uv space (000 to 111) but the uv's are lost when running the textools script which means my ref plane needs to…
It's looking pretty good, but there are two things that are currently bugging me about this: First, it doesn't actually look like wood. Unless it's a burl on the side of a tree or something, wood isn't generally that chaotic and non-linear. Even in WoW, wood follows a pretty linear pattern with a few swirls thrown in for…
First of all i just want to start off by saying that i've been a actively contributing member to crydev (and crymod of old) since 2007, so I sure as hell know what im talking about when I say this. This forum is a place where ACTUAL industry professionals and aspiring hobbyists come to share ideas, projects, and…
I've been digging PBR myself recently and it is much easier to setup than you think for first time. Non-PBR will work. To some degree, but they will not look good. In general making PBR textures is much easier and faster. You need to keep them as simple as possible. It's job of renderer to make them look good not yours.…
A fallback shader is for hardware that does not support the target shader. It has to do with hardware support instead of distance from camera and stuff. You have LOD0 - standard mesh LOD1 - optimized mesh for far viewing SLOD - even further Actually, I just answered this when grabbing these screens. it is super lod. Which…
meh to much work and crappy timing: be warned 2.1 MB gif ani (we're past another page soon here anyway if it goes like this :D ) its supposed to be a more complete workflow vid using the newer functions - I counted the clicks and I was at about 107 clicks for unwrapping this link. I used this sdk by JFletcher…
The students at Digipen get a solid, and in-CRED-ibly challenging education. My roommate is a grad of their 4-year degree program, and let me tell ya...this guy knows howto work hard. Every student takes part in the production of a game every year they attened Digipen. One of the few teachers that taught me anything worth…
The table looks like it will fall over because of how big the top is compared to the radius of the bottom. That's a very minor pick probably, but that's what it reads to me. The texture looks ok, could use some more love with slight highlights and variation in color with the diffuse map and a more defined specular map. How…
Best controller last generation was by far the GC imo. It wasn't too big (X-Box), wasn't too small (Playstation) .. all of the buttons were in the right place so there was no damaging yourself getting to them. The Revolution controller looks interesting. It's certainly nothing like the prototype that a few companies had…
http://www.npr.org/blogs/thetwo-way/2011/05/25/136646918/paypal-co-founder-hands-out-100-000-fellowships-to-not-go-to-college?ft=1&f=1001 Looks like more and more people are starting question the time and money pumped into a degree. I like the general thrust of his argument, students need to wake up, not play it so safe…