I'm not certain how to do the whole Polycount thing, as I'm new to Polycount as well as 3D. I hope that posting links to videos of my progress will suffice?
hi there polycount community, i'm looking for a 3d graphic artist to commission an animated model. i will use the model to partecipate the polycount dota2 contest. feel free to contact me at peppedilillo@gmail.com for further information. see you, peppe
Thanks Avanthera! Going to move on to creating it in 3d now. I might continue this project into the 3D section of Polycount. Thanks all for the critiques and comments.
Hi polycounters, this is my first post but I have been following polycount for a while now. This is my second attemp in 3D animation, any critique is welcome. Software used 3ds Max plus the fun i had while making it ^^. https://youtu.be/X1rj6Y3v3Ng
I'm creating an anime/stylized 3rd person action game with a focus on boss battles. I'm looking for an experienced 3D character animator who can create a stylish and impactful set of attack combos and skills for the player character. These animations will be used to finish prototyping the feel of combat and push the game…
Update 1 - Art Portfolio (Room for Improvement) - Hello everyone, I hope you are well. I have decided I wanted to come back on Polycount after being away for three years. Been fortunate enough to have a few 3D jobs in the past but been struggling to work at a professional standard. Lots of up and down moments doing art to…
Hi everyone! The polycounter in 3DS Max is a great tool, but it counts every polygon/triangle in the scene (or in your selection). However, I would need to count only the drawn polygons and not the back-culled ones. Usually I consider them being about 2/3 of the total polycount, but it's never a precise value. Does there…