SnarG: development has sorta ceased for the moment, I have a lot of other commitments at the moment that need to be handled first. Also, I'm realy doubting if I'll still fix the Max 9 bug. That program is almost 4 years old after all. Also, I have to rewrite code that works perfectly fine in 2008-2010, with the risk of…
With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…
Model_brush.c is the main file where new map and model formats are parsed: https://sourceforge.net/p/chaosesqueanthology/code-t3d_attempt_engine/ci/master/tree/model_brush.c An example one is void Mod_OBJ_Load on line 7562. Which loads the triangle data for an obj file (loads the vertex and then the face data). It would be…
Well, it looks as if I'm getting to go to Australia for about a week next month! I'll be in Oz from 12/09-12/18 I think. I'll be hitting Melbourne, Sydney, and Brisbane (spell?) during my trip, although mostly I'll be in Brisbane, or just outside of it at the Warner Bros. Movie World theme park doing some tech &…
Ah dudes.. need your help. I just re installed UT3 because everytime I try and load the ED I get an error. I just got it back and then played the UT Game itself. That worked...but then random error occured. Really pissed off because the editor is fucked again aswell....I just reinstalled 8gb!!!!!!!!
I can admit I am not perfectly sure I understand your issue . if the color ramp is too inconvenient you could use curve node. it's perhaps a bit easier to tweak since you can enlarge it and tweak the curve nodes very precisely . Also I would first construct a complete single height input for a single bump node. Easier to…
It's mostly gpu and ram I think. I didn't see a particularly significant improvement earlier this year going from an 8 core xeon with a 1070 to a later model 16 core xeon with a 1080 despite having (theoretically) more than double the cpu power. Obviously it was faster but I'd attribute it mostly to the better gpu. I have…