Finished up my first 3d character. This was a great learning experience and I can't wait to move onto my next project. Credit to Nivanh Chanthara for the concepts that I worked from. Crits welcome :) https://www.artstation.com/artwork/8NKZx ^^^Link to artstation if you want to see the marmoset viewer.
If you are interested, click on this link: https://apply.workable.com/breederdao/j/20C89344F9/ or you may reach out to ali@breederdao.io and include the title of the role in the subject line. We are looking for a specialized game developer to help develop and maintain thin and lightweight clients using C#/C++ within Unreal…
Los Angeles, CA Codename is an independent game label. As such, Codename supports and nurtures independent game designers and provides a development environment that excels at delivering interesting, unique games. Codename provides a space for experimentation, where the labels small-teams and individuals explore their…
Hey, I was having this issue as well where suddenly it seemed like all my subtools in one specific ztl. file had changed scale. My problem was the values in "Export" under the "Tool" palette had it's values reset. Luckily I could go back to an older version of the ztl. and copy over those random values. Not sure where…
I got inspired by alien research in a few series and my thoughts about the power consumption. I reduced the light intensity in these pics. It won´t change the actual skin. Here is the link for Workshop : https://steamcommunity.com/sharedfiles/filedetails/?id=690902746