I took a look at your website and portfolio and I gotta say I like it. You've some nice interior environments there. I especially like the Tai Yong one since i'm a sucker for anything remotely cyberpunk/sci-fi themed. It's also good to see some breakdowns on some of the work. Now I agree with what you and dschmidt3d have…
A good friend of mine gave me this advice about my website when I first put it up. Anytime you have multiple images of the same asset it looks like you may be trying to inflate your portfolio. He suggested I put all view angles and wire frames of the same asset into one image. You may also want to consider putting all your…
For item 1, this all stems from daily drawing practice. Just draw things that you see in the world around you. Anything that strikes your fancy, draw it. Inside of the commuter train you take to get to school. A tree on the street. Someone's ear. Buy or make a sketchbook and draw, draw, draw. Your ability will only grow if…
Your folio is easy to acess and presents you with your work right away, the less clikcs the better. One thing that could have been better, and this is only my opinion is the way you present every peice in the "back to the future" scene. I would like each peice to be shown by itself and taken from the scene because some of…
heya, my main crit would be that maybe you should have tried something a little more adventurous then a barrel that said i probably would have just mirrored the other side as you haven't made anything on the object particularly unique for example dents and scratches. As for the texture it is all very samey could the raised…
Great atmosphere/feeling to this environment! One thing that jumps out quickly to me is the floor... tile? If its tile, then the scale should likely be much smaller, maybe a 1'x2' rectangular tile would be good. If its concrete the pattern is alright, but the material looks a little too smooth, and the joints in concrete…
When I snagged my first fulltime job a CV or Resume was a thing in the far distant future. Back then it was wholly 'trial-n-error' on the job prac, if you were willing to put in the effort and a quick learner and it showed in your work and you'd made it through to the end of the day without pissing to many old timers…
Sweet design there! You wanted suggestions so here's mine. Presentation-wise the rendering of the bot feels a bit cramped in its corner. Bring it more towards the center and make sure it's the natural focal point for the viewer. It kinda competes for attention with the blueprint atm. How does the robot move? It gives me…
I just moved from the video game industry to the film industry. I was using Max, photoshop, and zbrush while making games. I'm now using Maya, Zbrush, mari & photoshop. For me replacing photoshop is just impossible ! Even if mari is cool and a great software. I tried to do everything inside mari at first but immediately i…
how many 2048 textures? I saw this on your folio site and even though I see you did a high sculpt in zbrush I can't see that you baked any normal maps? It looks to me like you simply put on the polypaint or something. You might have them on there but I'm just not seeing it. My main problem is on the pikachu cap, i'm…