This one here is an assignment for my texturing class, no stock images or pictures, we had to model a door and paint it with Photoshop. I used After Effects to create the fire and added it as a decal. Realtime snapshot.
The pressure's on now! Great subject matter!!! Cant wait to see how you ll represent the Disc on top, could be a lot of fun with nice realtime clouds, the fireball pushed by the scarab(=sun), all that!
mudbox one already has better sculpting tools than zbrush imo, if they can improve performance and add better surface detailing tools combined with realtime 3d painting and/or projection I will be happy.
Note that the viewport uses realtime textures, and the renderer (f12) uses it's own materials. This shows how to get a real time texture into the renderer, if that was an issue: [ame] http://www.youtube.com/watch?v=d2U0gOoMtkc[/ame]
Crazy work on that sculpted monster and the textures look niceee. Concepts on first page are sweet tool, especially the one with the chicago sign. btw, are those guys in the chopper realtime? if so that looks seriously good :)
trying to record a turntable with settings set to Scene Turntable = -20 Sky Turntable = +20 to record lighting changing over the course of the animation. works fine in realtime, the output image sequence shows static lighting on a rotating asset though. bug?
Hey guys, I finally got around to finishing this guy, but I don't think he comes across the way I wanted. I'd really appreciate some feedback. He's a realtime model, about 15k polys with a 4k map set.
Learned a lot on this one and put in everything I recently learned about hands. Realtime rendering in Toolbag 3 I'am curious to know what you think! :) https://vimeo.com/216329239
3D Hand anatomy study from Malte Sturm on Vimeo.
New Quantic Dreams offering. Some nice realtime cinematic stuff. Story perhaps a little cliche. Protagonist with psychic powers on the run from the authorities. Possible government experiment - that old chestnut. http://www.gametrailers.com/video/e3-2012-beyond-two/731094
Just got this in the latest newsletter from eat 3d and they posted a few simple little video tutorials for getting models and models with animation into UE3 and also a quicky howto on creating a turntable for realtime presentation. check them out