Ok, so I have decided to release an alpha version of 2.0, it lacks a lot of outputs and controls but can be used to create some interesting landscapes still. To make it work you have to do the following. 1. Download the macro and also the overlays.zip file. 2. Extract the overlays.zip file to c:/ or wherever you want. 3.…
Hello I would like to introduce you to our offer regarding the full ART Outsource services. My Artists are specialists in their field with over 20 years of experience in Games and Movies Development. Below you will find some examples of our work: 3D Art portfolio: https://www.rt-pro.com/3d-art-portfolio 2D Art portfolio:…
indeed, and it depends if the studio is specialized on 2D games, 3D games or 2d & 3D games too. Anyway, In that last case, I would say 60% - 40% (2D - 3D)
Monumental games are looking for a strong 2d artist required to work on upcoming MMO title "Football Superstars" This job shall cover all aspects of the 2d design within the game and a strong eye for detail and cutting edge graphics is required. This posting is for a full time position, if your interested in this post,…
Hi, I'm a student in my 3rd year studying 2D animation and took a chance at making a 2D point and click game on Unity. The game is called Neha's Memories and is about an adult looking back at their memories of their life as a village girl in India but from the perspective of the child version of herself. I'll be posting…
building a following isnt something usually happens quick, consistently push good content and people will follow you i am sure there are shortcuts with some social media trickery. but at the end of the day, if you want a quality audience, your audience, you need to deliver the quality content they seek. Our ~53k followers…
Hi, my team and I are currently looking for a 2D animator for an unannounced indie title for PC/Console. The game will feature 2D characters seen from an isometric perspective drawn by Jake Morrison (https://www.artstation.com/jakemorrison). We are in the works of creating a visual prototype, and we need someone to help…
Also, since the human body is (mostly) symmetrical, a three-quarter or similar view should give you all the points in space as far as visible in that one image. Any point on one half alone could be anywhere in space between the observer and infinity, but the symmetrical equivalent locks it in. Comes with the same caveats…
Hi there, My name is Miller I'm an experienced artist in: - 2D Concept Design - 2D Interface - 3D Modeling - 3D Texturing - 3D Animation - 3D Rigging - 3D Sculpting You can check out my portfolio at: http://moonseer.portfoliobox.net/ Thank you very much. Miller moonseer@gmail.com
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