Hi Polycounters.. Finished the Idle animation for my lowpoly Haunter remake.. Loosely based on the Pokemon Stadium idle animation. Any suggestions on how to improve it? [ame] https://www.youtube.com/watch?v=sHgYYvwgH2A&ab_channel=soronefabrik1[/ame]
Hello There, Andrew Jacobs. I am a 3D artist with some experience in graphic design . I am highly adaptable to technological needs. I have a deserve set of skills and interests that cover every major aspect of 3D asset production. I feel I'm still early in my ability but am earnest in proving my work to those who require…
Hello, My name is Yoon Lig and I am a 3D Character Animator. Highlights of my experience include: - More than 6 years of experience as an animator in the industry.- Ability to work quickly without sacrificing quality. - Ability to follow the directions properly and collaborate with other members. Here's my portfolio link :…
Hi Slightly updated my reel. Available for freelance, contract or permanent work as animator or technical animator :) My work can be viewed here http://www.artstation.com/artwork/animation-reel-2014 If you like it, feel free to get in touch!
Hi there, I have been recently programming a top down view alien swarm type game. I have the ability to trigger custom skeletal meshes and anims for enemies however I don't have any. I am looking for someone who can create characters with animations and also has some knowledge of animtrees in UDK. The idea for the game is…
Yeah, these are just for practice i guess, i'm trying to put together enough animation to hopefully show i'm worthy of some animation job somewhere. i definitely am digging the asymmetry, i might just start another jump that has better silhouette's and poses and is all together more interesting. I was just trying to get a…
Hello there! We are PicShot Outsource Studio LLC with more than 3 years of experience and 80 completed projects. During our history we've worked on a lot of different genres: slot games, card games, match3, puzzles etc. If you are looking for contractors to develop art and spine animation for your projects we are always…
With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…