How would I got about texturing low poly models like this?: Everything in one diffuse map, so no PBR workflow. Can someone give a list of topics/concepts/techniques I need to learn in order to create detailed textures like this for low poly characters? Also what software would make the most sense for this task. I already…
Hi there. Here is my lowpoly fanart White Mage from Final Fantasy. Created using 3Ds Max and Zbrush. Tris 4.459 1024x1024 - Diffuse, Specular and normal :)