Hopefully you've taken a breather, it seemed like you were getting pretty stressed out and wasting lot of energy on posts. If you put half the energy into figuring out your problem that you did into posting, you would have 1-2 test cases up and running and be well on your way to figuring out a workable solution. ;) 1st…
Workflow 3DS MAX> Substance painter>UE4 Hi I'm struggling with the unwrapping of this asset and others with chamfers and small fiddly bits. I struggled mostly with the rims around the bottom and chamfered areas. I can do it, but it sometimes takes me hours upon hours, for example this asset has taken me up to 4 hours and…
Hi! In busy, urban places with pedestrians/cyclists, I would put them at least at a height that people don't bonk their heads. I'm sure there written rules for this which could be looked up, but ultimately I would go with references (maybe some video walkthroughs on yt?) and what feels right in game. Generally with such…
Your pillar: Your sculpt definitely has improved, but the damage almost feels like its been almost 'weather polished', meaning over time the damage was smoothed out. That works for sea rocks and olllddddddd stairs, and such, but for this instance I think the damage should definitely be more fresh than in your current…
* It'll depend on the overall complexity of the kit and the player's camera perspective. I'd lean towards separating them for the sake of layer management . * Manifold meshes give you some wiggle room for tweaking/offsetting without light leaks, but you'll pay for it with your lightmap and you'll inevitably have some…
Yes-ish. The stainless steel trim looks like stainless, but the paint is too flat. The paint looks like its been aged quite a bit, but the stainless is almost chrome, which would indicate its brand new. The two need to match each other in terms of weathering. Unless its thick mud, I wouldn't bother adding anything to the…
Hi everyone! Thanks for the crits so far, keep them coming. I'm not really sure what I'm doing when it comes to lighting, has any one got any tips? Are there any good books that anyone knows? What I have at the moment is four big spots pointing down from above and a sky light which has a brighter lower brightness than the…
Those sort of dark stripes from blocked wheels racing cars do in turns. Could somebody suggest one and what the hell should be the promt wording . Whatever I try come with something pathetic looking . Photoshop can generate something quite nicely looking in regular perspective camera , still unusable due to low res but…
Starting to get the main interior blocked out. I plan on using a trim sheet + weighted normals for all the long metal bits. I always have a pretty hard time getting interior sizes correct. Also, these doors have a very weird 3 segment design that I couldn't find reference for. Definitely still adjusting everything.
No, I believe the issue is that the OP just doesn't have a clue how it works. I was in a similar situation when I started out. I just wanted work, but I had no idea how the hiring works. So I couldn't figure out what exactly is the right thing to do. Fortunately now you have places like Polycount, where the hiring people…