To really get into Animation, I need to practice a lot. I had been working on a small animated short which obviously wasn't turning out great due to my lack of practice (I have already made 4 animations before - can be found on the channel below). I decided to discontinue it and build my skills before doing anything like…
Hey folks, i know this is not really game art related, nonetheless its still artsy, so i hope someone can help me... I have my own appartment now and would like to give it my own touch. Thus i had that crazy idea to make 3 posters which i would like to hang into one corner of my living room. But how do i align them…
This is my first post here on poly count, and one thing I can say is that all your game art here is inspiring. I have previous experience modeling in 3d, but Low poly is a new frontier for me. Recently I have been working on a male body character mesh that will be used as a base mesh for creating characters off of. Since I…
I'm working on an engine in XNA but before I can do anything with it I need an animated model to test with. So I've made the main character, the topology was perfect it was 260 poly's sticking with the retro look while maintaining a good form. When it came to animating, I set up vertex groups and an armature and it all…
Hey guys, I'm trying to import a character into Unity that I rigged and animated and am exporting as an fbx. The animations work and the character imports fine but I am having a weird issue where the feet are raising above the ground when they shouldn't be. On the left is the original file and the right is the fbx, showing…
Ok I been away for ages, and I dont do 3D nor any sort of digital stuff anymore, Ive gone completely luddite with oils and acrylics. And I never really put my stuff up here because its not really a "painting with a REAL brush" type of place. heh.. Ochiba 40x30 inches acrylic on canvas. ochiba2 1.25m x1.0m acrylic on canvas…
Hi I'm Daz, the Designer Director of Cypherium a UDK indieGame, I'm looking for 3D artists who are interested in working on a First-Person Sci-Fi Cyberpunk, Post-Apoc game. I am also a conceptartist and a 3D modeler for Cypherium. (as of July 23) I'm currently in pre-production mode, working with Conceptartists to create…
This is standard stuff. It's known as camera tracking. Here is something in blender that can get you introduced to the subject. Almost every fx software/video editing software has this built in. Sometimes it is called Match Moving apparently from this wiki article but I've never heard it called that.…
Thanks guys. Yeah I am just kind of trying to convince myself to put some effort into this as I have a hunch it may be worth the effort. Cool to hear what kind of stuff is possible, even though programming is pretty daunting to me. What you mention @throttlekitty about making tweaks to many characters all at once is…
No, I forgot to change the brightness. I didn't even know you could do that in color.adobe.com, but it's possible. Changing brightness (so you have a cool dark end and a warm bright end), you can get this: But to get back on what you were talking about, when you ask "how to unify the temperature (or the physical location…