Just because you can take traditional art courses doesn't mean that you'll learn anything, so be careful. The worst thing that can happen is that you shell out 800 (on the less expensive side) bucks to listen to some ahole that draws worst than you, same goes with computer art classes. Take the time to do the research…
As some of you may have noticed, I have started a patreon page where I plan to make tutorial series of different topics. The first one is already started, and its about hlsl in Unreal Engine. This series is for people who just gets started with the topic. Basic node based material knowledge is enough to join, because we go…
Website and blog; martins3d.co.uk/ Portfolio; artstation.com/luke_martins All social media links of relevancy; linktr.ee/lukemartins3d Hi there, my name's Luke Martins, and I'm a freelance miniature sculptor for hire. I'm also available for other 3D modelling and design jobs, from game assets to promo advertising pieces. I…
Hey guys, Firstly, I apologize if this is in the wrong place - it seemed like a pretty technical question. I was hoping I could get some thoughts on my computers performance issues in zbrush. I've been pulling my hair out trying to sort it so thought I'd turn to the community! I've been suffering from quite bad lag when…
How do you pick a shading tone in your colour picker when working on something in a cartoon colouring style? I'm having trouble with this, so I'm looking for a "formula" or reliable method. Then I found this: Uniformly coloured surfaces passing between different levels of illumination under a single light source are…
We are looking for a couple people that between them can: - Create more concept art for the project. - Work from concept art to model, texture, rig and animate medium-detail humans and non-bipedal aliens (~3,000 polygons) - Work from concept art to model, textures, rig and animate about 20 fighters and misc models…
I don't like the chest pockets, but I'm not going to waste too much time there. I'll have time to get better with clothes in the future. Besides, once the whole thing is a dingy olive drab they will be hard to see anyway, so this will do for now. Working on constructing a Vietnam era, US style LBE system. Built the pouches…
http://farm8.staticflickr.com/7237/7114801515_d526a68d0e_b.jpg 1.)*see pic above*I'm rather new to UDK, but not once have I opened a file of my scene and everything is where I left it. I used to get this error as seen in the link above, and continually get errors when trying to save, that there were files outside the…
Crystal Dynamics is looking for a Technical Animator for one of its unannounced next-gen titles currently in production at its studio in Menlo Park at the heart of northern California's Silicon Valley. Title Description: The primary focus of the Technical Animator is designing, implementing, and maintaining animation…
The time has come to announce the winners of the Killing Floor 2 Steam Workshop Contest! As a reminder, here are the prizes that Tripwire and Polycount are offering to the winners. Best Weapon Skin, Top 3 Winners * $1500 + added to Killing Floor 2 Steam Workshop + Greentooth Trophy * $700 + added to Killing Floor 2 Steam…