Yep that's a portable forced air heater alright. Everything looks good except for the unwrap there are a lot of edges that should be straightened, specifically the long straight pieces in the upper left and the straight curved piece in the lower right. Because these aren't straight you'll get aliased lines, these will get…
There's been a lot of posts are trim sheets lately, has there been a popular GDC talk involving them or something? Last I saw was some work from Sunset Overdrive. I don't know much about Trim Sheets construction but from glances are previous posts I can gather that they are horizontally or vertically tiling textures placed…
God damn this has come a long way, It's a pleasure to follow this! I'm not sure what kind of crits you're looking for but I'll ramble away and pick on anything I can find in no particular order. I know concepts are only guidelines, and don't necessarily need to be followed 1to1, in fact sometimes some stuff in concept art…
Wow, thanks everyone Bobo - Thanks The first Photoshop painting tutorial I ever took a gander at was your video (must be 6-7 years old by now) when you were painting a dude's face with almost all dodge and burn :P Needless to say, your style has changed since then, but the inspiration is still there. Thanks! Aes - I can't…
this is what i found works best for me * describe a goal to achieve * show the finished product. Don't explain anything technical. * Begin work by describing mini goals working towards. Explain process and why's after having shown it first. Don't explain solutions before showing the actual problem directly. Only focus on…
I have been trying to find out why the bevel feature and modifier keeps making triangle vertices instead of round curves. The top Pic is the goal, but without rounding the entire edge loop.