Thanks s6&polycrunch The rug turned corners/kinks is going on my to do list. :) For the light setup, it's nothing special: VisArea with 2 portals in the windows in that side room, and tweaked the sun (lighting tool for position, terrain for the color/intensity). Then I added some normal lights as bounce lights/fill (wich I…
Does anyone know how to make the healthbar stop at zero? (it currently goes below zero) Thank you. using UnityEngine;using System.Collections;using UnityEngine.UI;public class HealthBar : MonoBehaviour{ #region FIELDS // The player's current health public int currentHealth; // The player's max health public int maxHealth;…
So I know this isn't the usual venue for this kind of question, but I thought I'd give it a shot. I'm trying to make a responsive/dynamic image grid layout for my portfolio like Artstation has on their front page. Here's where I'm at: http://jsfiddle.net/gprxzmtc/1/ So the functionality that I would want to have is this: *…
best way I can suggest is to scale real quick then open you script editor copy the scrpt: Now past that script into your mel bar to edit it scale -r -p 0.243148cm 1.618771cm -0.562163cm 1 0.921207 1 ; undo then change the script: since I want to scale to 0 in Y at the end of the copyed script you will see 3 numbers with…
Finally someone who actually understands how power supplies work. I'm so sick of hearing people recommend 700-1000w PSUs when the computers people are actually building only will only ever draw 1/4-1/3rd of that from the mains... BUT WHAT IF I WANT TO TRIPPLE SLI BEEFCAKE VIDEO CARDS PLUS INSTALL 12 NEW HARD DRIVES LATER?…
[ QUOTE ] TICKETS ARE ON SALE FOR 300! MEETING FOR SATURDAY THE 10TH OF MARCH, 2007 EVENT A: LIFE DRAWING LOCATION: ART NOT TERMINAL. TIME: 0930-1200 (early departure to accommodate for lunch before the movie) DETAILS: 1st hr: 1 to 2 minute gestures 2nd hr: five 25 minute poses EVENT B: LUNCH LOCATION: PACIFIC PLACE/…
That's an interesting perspective, though it seems very different from my own experience. I got my start on Polycount back in 97 or so, and I constantly remember being frustrated at my skills. I looked at the pros, knew that their stuff wasn't perfect, but struggled with my own skills to get up to their level. The two…
If you're not getting the same result, pick it apart as to how that could be. Clearly you know that a standard texture has values from 0-1 for black to white. so if you add 0.5 there should be no black at all, especially with the additional add of the textures to each other. Given his example, and that there is black after…
Yes I use the ` offset method quite a bit for tiling textures now. It is a very fast and efficient way for a lot of different textures. Though it can be quite limiting sometimes, so I don't recommend it for everything. A few pointers that I can give would be; (keep in mind, I'm no expert. Just knowledge I've gathered…
Okay, well I think I see what is happening with your low poly. First off, it looks like you are using 24 sided cylinders. Now if it was a really important piece that the player would walk right up to I could see someone maybe using one or two, but it appears its all you used. This will drastically increase the polygon…