It's been out a while in japan and I got a chance to see it at a local arthouse cinema yesterday with my girlfriend - though hopefully Disney will release it on a larger scale at some point as well. The storytelling in this film wasn't as good as it was in Spirited Away in my opinion, but it probably is the best looking 2D…
Jagex Ltd, developer and publisher of the MMORPG adventure game RuneScape, are looking for a number of enthusiastic and energetic artists to join their graphics team on a 6 month contract Key duties include: Applying textures to existing models using a pre defined process; Working as a team and individually to complete…
*I hope I can post this here, cause I know it's not really cg related, but I really need help, so maybe the great dear luvly powerfull admins / mods can allow this for once . I finally got myself to pressing the exit game button on the World of Warcraft menu, so now I have time for serious things again. I got accepted at…
My laptop cannot handle Zbrush which I have bought but cannot run and desperately want to play with. Same with Max 2011, which is being ordered for me by a friend as a present. I'm branching out and it feels good. But my laptop sucks. I upgraded it's memory to 1 gig but it's still far from what I want. It struggles with…
Hey everyone! Another semester starts and thus another exciting assignment! Low Poly Animals. Fun stuff! Challenging myself a little more than usual this time around by auditing this Character Development class, which means I will be more on my own than previous classes, but I'm sure with the help of all of your wonderful…
Ironbelly is expanding again and we are looking for passionate and experienced 3D modelers and texture artists who have experience creating assets for Unity and/or Unreal. We are a very well managed, established team with a great and long standing reputation in the indie dev community. As such our clientelle is strictly…
Hi guys, im currently setting up some blockout and first pass lighting for a small scene im working on, althouugh this is a night time scene i feel like im not getting the amount of bounce lighting from GI id like. Im under the impression its standard to set all materials to 18% mid grey value to begin with before i get in…
Ironbelly is expanding again and we are looking for passionate and experienced 3D modelers and texture artists who have experience creating assets for Unity and/or Unreal. We are a very well managed, established team with a great and long standing reputation in the indie dev community. As such our clientelle is strictly…
Hello, all! Fairly new to this sort of thing and absolutely gobsmacked at the quality of the content I see in this forum. Its rather intimidating, I must confess; I've been meaning to make this post for a couple days now, but keep stopping due to fear of looking completely out of place. Anyway, I've got a couple of…
Yeah those shadows are definitely a simple octagon. And I wouldn't be surprised if the reflection texture was a single screenspace one instead of a cubemap. But if you're just emulating the style, yeah stick to about 500 tris and a 256² with a simple cubemap in engine.