Hello guys. I want a help with retargetting animation between different skeletons. I want to use some Mocap animations inside UDK Engine (Unreal Engine 3), as I am creating a third person shooter game. I am trying to retarget these mocap anims to the default UDK/UT Skeleton. I know I can use a custom skeleton, in case, I…
@sectuars: yeah the older stuff sits at a 72 DPI threshold of lame. the newer ones are at 300 native files at home. @sandbag: thanks man! i appreciate your first reaction and honesty. @uneditablepoly: glad you dig the castle crasher stuff and good to hear your pals liked it as well. @lampoly: to be mentioned in the same…
I believe everything Kot_Leopold is saying and I am American, never been to Russia a day in my life. I've simply looked at the facts that can be verified, and ignore what cannot be verified. inflict3d, why are you attacking Kot instead of addressing his arguments? That alone shows that you aren't actually willing to look…
I would defer to your knowledge, you would know far more about both systems than I would. If you think its more stable and easier to work with (on the backend) I believe you. I was more or less thinking out loud and hoping someone could help fill in the gaps. I thought I had some info on the differences between the two but…
I'm not in the mood to gather and upload the ref I have sitting around but here is a straight dump from a bookmark export. Most of these should be valid links and the quality ranges wildly and they are sorted so much better in my bookmarks but fuck it if I'm going to take the time to clean this mess up... Talent Jim…
hey David, i was posting the train image just to give a bit of context as to what the spray cans are about, im not actually looking for help or support regarding the graffiti because I've seen the inside of a police cell and a court room more than enough times over the last 20 years due to my own involvement with the…
I go to NYC 3 to 4 times a month. But I don't consider myself an authority on the place at all. But I will say you won't feel like a tourist there, because half the people around you don't actually live there either, haha, be prepared to have strangers ask you for directions too. I wouldn't say the street food is amazing,…
So here's the 411 on me and what's going on: I graduated last year with a BFA in Computer Animation. I was trained in Lightwave 3D, and I've spent maybe the last 4 months or more teaching myself to use 3DS Max. I made that decision because I want to get into the gaming industry as a prop/environment artist and the…
North Star Games Art Director The Art Director is the owner of all things visual here at North Star Games Digital. You will be responsible for bringing the visual style of Evolution the board game to the digital version, ensuring it has a level of visual quality at the absolute top of the digital board game industry. About…
I know what mission you are talking about, that was creepy and nasty. :lol: I hate being chased by those exploding thralls. Thank you both for the feedback! I decided to give the lighting a slight tweak. I hope this version reads better. :) In retrospect this was a challenging scene, trying to keep it dark and atmospheric…