In Max this gives a pretty good result. Make square. Turbosmooth 1 iteration. Sherify. Might be enough. Turbosmooth again with 1 iteration if you want it smoother. It seems you have to keep that order or else it goes into a boxy looking shape. So if you wanted a 3 iterations you would have to do this Turbosmooth 1…
photos aren't a replacement for seeing armour in person btw, as someone who makes a living off modeling armour, so ya it's really important to make the pilgrimage if you're into this stuff. They also rotate the items on display IIRC. Plus it's not just armour, but architecture as well. The entire city of Florence is a work…
Art director wanted some changes to the chair (a metal back plate for the seat and an adjustable handle) which was simple enough to do. We also had a team group meeting and have decided that our game is going to be first person, not third person anymore, so that will affect how i approach modeling from now on. I also…
Backpack model Backpack created for inktober. At first I attempted some procedural shading. This quickly felt too technical and non-committal, so I decided to jump and just paint the damn texture :D Gate-Scene iteration Did some further iterations on this Unity scene created for a past bi-monthly environment challenge. and…
Thank you for the precise explanation, I really appreciate it. I just can't believe I forgot about the limitation of number of attributes per vertex, now it's clear to me how "baking" those attributes could be useful. However, would it be correct to assume that you're talking about data extraction from low poly object…
Using $ does return undefined if you have nothing selected. However as long as there is at least 1 object in your selection when you use $ it doesn't give you an error as you still have something to apply the functions to. Nice to know that when you use "selection" it will run the script anyways. Thanks for that! :D…
Fief is seeking a Senior 3D Character Artist to join the initial creative team for Fief: Blood and Coin. In this role, you will be a part of the creation of an entirely new player-owned world. This role is for the self-starter who wants to help set the creative tone for a new class of characters and in-game items. This is…
Ok, the PHP Code! <font class="small">Code:</font><hr /><pre> <?php //for every file in IMG_DIR, export to txt and load up thumbnail $files = (scandir("male/black")); function new_array(&$item1) { $item1 = "$item1\r\n"; } array_walk($files,'new_array'); fopen("black.txt", "w+");…
Not sure if my imput will change anything as it seems like the axe is already borderline finished, but there are two parts that I'd try to work on more if it was me. The first one is the axe metal part. Two things are wrong with it, at least in my eyes. The blade is too uniformally thick. In all but one of your references…
My Dream game Length: Short, meant to be played in one sitting, 4 hours. Graphics: something like Journey. Strong silhouettes, meaningful and symbolic use of color and shapes. Maybe not as simple in terms of detail, Story: Something like Del Toro Pan's Labyrinth. Dark and fantastical. Very interesting characters and…