I am going to go right out and say it, Catherine is going down as one of my all time favorite gaming experiences. The puzzle sections while hard were very rewarding but that is not the main reason I am never going to forget this game. The plot covers things I have never seen another game even think of going near. While the…
But he did articulate Raiden's position in MGS2. He was a game character looking out onto what is effectivly a video game plot. Snake couldnt have been the one to do this because he's become too real a character. Raiden was just as rediculous as the game, there for he was the only one qualified to comment on it. That and…
@pior Thanks for the Kerbal link, very insightful :) I'll clarify it a little bit- the random noise is a big part of the designs, it's an art style that I don't intend to change for these particular models. As soon as they're done I'll move on to more efficient modeling paradigms, but in the mean time I'm stuck with…
Thank you for the comments, guys! Well the helicopter is in grounded position on this pictures. It will be standing on the pedestal which is still WIP. But thank you for the suggestion about camera shutter, will need it later. SimonT, r_fletch_r Yeah, my Orca has nothing to do with C&C univerce, sorry :) Monolith, I agree,…
So when you chew the same piece of gum it looses its flavor? huh... There are so many other movies to watch and so many stories to read you can have any flavor of candy you want but why get pissed because you keep going back for sour lemons? If your taste has changed don't eat the same crap... Since you like to torture…
1st Party launch lineup is really lacking. NSMBU, Pikmin 3, Pilotwings, Nintendoland etc... Those aren't going to propel me to buy a Wii U. Where's Starfox, f-Zero, Donkey Kong, Smash Bros, 3D Mario game, Zelda?
I have an animated character, and I want to clone and reverse the bone animations in such a way that the bones overlap the originals but are in reverse order. So far I am working on a four bone system, where the bone chain comes down a bicep, forearm, hand, and finishes at a dummy in the hand with no animation. I then made…
That is handled with Inverse Kinetics (IK). The end of the leg chain follows a point that is glued to world space, whatever the rest of the body is doing that foot is stuck to that point. In biped its called "planted keys" (Biped Menu > Key Info). They enable you to plant the feet on the ground plane then use "sliding…
There are two ways you can achieve what you are going for off the top of my head. You can use local symmetry, which works with most symmetrical geometry even when you move/transpose its positon. It should be on your right close frame toolbar (stock UI layout), somewhere near the perspective, transparency, and solo buttons,…
i came out with the same kind of "in the know" feeling as i did with Sin City, like there was a big joke that most of the people weren't in on. but unlike Sin City, which is probably still pretty awesome to people who don't appreciate how insanely close to the comics it is, i don't know if Silent Hill really works on its…