Hi everyone! My name is Marwan, I’m an Environment Artist and Co-founder of Remesh Games. As an Environment Artist, I’ve always found it annoying to "pollute" my scene just to check an asset. Dragging a mesh into the hierarchy just to see its stats or animations—and then having to clean it up—is a waste of time. To fix…
this is pretty neat stuff.. big download 50 megs.. its around 10 mins in length.. some parts are slow.. others are really amazing.. there are some forms i have never really seen before and some of the movement is really neat..i kept asking myself.. "how in the hell did he do that??" as i was watching it..…
Hi! I've never done first person stuff before so I thought I'd break into it with something. I approached it from a game perspective, so I tried to cover as many bases as I could think of, and I'd love to hear some feedback. Also first post her hi nice to meet you https://www.syncsketch.com/sketch/178625#228668
This is done by the guy that did the Triplets of Bellevue movie. It has a nice almost fairy tale feel to it. http://www.boardsmag.com/screeningroom/animation/2397/
After few consideration of what kind of 3D Career to choose, i pick up to become animator, either movie, or game whatever, So i would like to get some feedback. At the moment i am learning the fundamentals. https://vimeo.com/259838690