Uh, i start to understand what the problem is XD This "Latest Post" label is for the forum table. It's not the latest post button to search for the latest postings. So the real problem is, where is the find latest post button?
Hello! I’m excited to share the very early stage of my new Unreal Engine 5 environment art project. This first phase focuses on blocking out the space and exploring the core ideas behind the scene. I’ve gathered thematic reference materials, used AI to generate early concept directions, and I’m actively collecting…
Hello everyone :) This is my latest finished piece, tried my best to make it as realistic as I could but would love to get feedback on what I could improve.
Hello everyone! I'm planning to do a small project to improve my skills, learn new things and in the end have something to put into my portfolio. I'll call this project Shroomia. Just because it's fun to work with worktitles, ha ha. Everything started with going through one of my older sketchbooks in search of something…
Greetings ! I would like to show you my latest project: algebraic surfaces editor that can work as a great source of unusual geometry for your projects. MathView 1.04 - algebraic surfaces editor with VR support. How to use: • Combine 6 materials and 18 textures for desired visual effect. • Click twice on the color map icon…
Here are some renders of my latest project, I made a game ready asset of Pyke's weapon from League of Legends. I wanted to add more detail and texture than the original model in the game. Baking my highpoly sculpt from Zbrush was a bit of a pain, but I learned a lot through this project.
I swear I posted this project initially in my sketchbook, but I guess I didn't. Here is my first project I meant to have as a log in my sketchbook. https://polycount.com/discussion/237650/3d-environment#latest
Hi everyone! This is my latest personal project. My main focus for this piece was to achieve a believable expression and realistic skin response, while maintaining a photographic balance between softness and contrast. Hope you enjoy it! Feedback and critique are always welcome ;) See more on…