This is one of my weaker pieces that I have included in my portfolio. It's about a year old, and back then I was still just learning to texture my models. Now I'm fairly better at it and I wanted to spruce it up a little to bring it back up to my current standard. What do you guys think so far? I've spent about 3 hours on…
Hello everyone! Now I´ve done this Robin Hood copy super hero. I decided to model him because he has a nice costume and I always wanted to model one super hero. It was a good study of anatomy,painting and lowpoly modeling. Here's the final image: And some versions of the model: I hope you like it =p C&C's are always…
1. I]in really bad Portuguese[/I Don't make me hungry. You wouldn't like me when I'm hungry. 2. I]in Portuguese[/I What the hell is he talking about? o_O
Wanted to show you my latest finished project. "A Gorilla with his dead baby in his arms." Sculpted in Zbrush, Textured in Zbrush and tweaked in Substance Painter. Fur done with xGen (was my first time to practice it.) Rendered in Maya with Redshift. For more pictures visit my Artstation account:…
Hey Everyone, This is my first thread on polycount. I am very much excited to be a part of this community. In this thread I will be posting anything from speed sculpts to environments that are on going wip. C&Cs are always welcome and I look forward to seeing all the awesome work out there. Tonight's speed sculpt Older…
It was originally just a quick sculpt about 2 hours to knock off my ZBrush/sculpting rust and cure my nostalgia. I'm eventually gonna finish it soon. I'm considering even doing a body to go with it too. Maybe even make a game ready fully version just for kicks. lol. Just having fun with it.
@whatever thanks! @ike interessting am mate :) i just dont know about the heads. the first one seems to be a bit random while the second also bites me a bit :D shapewise @seeingtriangles wow u rly got this smooth sharp style ingame. great job! in the texture are 4 little points that might be improved: 1. on the bow the…