your painting looks very nice. it clearly conveys an idea. it has a nice composition and i like its color palette. i think it could be considered complete. forms are clean and clear and easily allow it to be taken further, if desired. i think a good refinement approach at this stage, would be to unify treatments. isolate…
Yes you should always extrapolate, if you make a pathtraced offline rendering model you can be lazier but in realtime and in general if you want it to look good you need to add more artistic touch and think how the surfaces would be worn off based on physical logic and define those out more. On a screen and in varied…
Art Director - Game Team https://jobs.lever.co/skydance/6d8cfee3-d06d-4da5-90ac-a96339dc9f98 At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and…
Hello to my fellow polycounters! I’ve been working on a character in the evenings after my day-job, in hopes of pushing my portfolio forwards. In the past I’ve either had a fairly generalist portfolio, or the chosen designs were not visually strong. I’ve reflected a lot lately, and decided to push forwards with a stylized…
Even before the prototype is finished our Content Production teams will start visualizing the customers product communication with an attention to detail that makes it impossible to distinguish the visualization from the real thing. As part of the Realtime department you get involved in the creation of content for…
Even before the prototype is finished our Content Production teams will start visualizing the customers product communication with an attention to detail that makes it impossible to distinguish the visualization from the real thing. As part of the Realtime department you get involved in the creation of content for…