Hey, I recently started working on a new project, in this study i tried to learn as many realistic texturing methods and modeling. and i believe I learned much from this project and will continue to learn more! and it was really fun to work on . I hope you like itartstation : https://www.artstation.com/artwork/rlx9Wm
Had this modeled sometime back.Discovered a lot of things while doing this. Polished it with complete new hair cards and material settings in Maya and Mermoset Toolbag. At this moment tri count is around 8k and 2 Tex Map Group for Hairs and Face (1k and 2k respectively). Wish to continue further wile learning a lot more…
Hello! While not new to polycount I am new to posting on the forums and wanted to share my work with all of you! I've been a 3D artist for some years but have always been reluctant to share my work. I know this is really not good for growing and learning so I am trying to branch out as I really want to get better. I really…
key roles needed: PROGRAMMING ROLES (Godot) Graphics / VFX Programmer Responsibilities: – Implement shaders, spell effects, particles, and lighting logic – Build visual systems for Spellmancy and environmental FX – Collaborate closely with art direction and gameplay systems UI / Tools Programmer Responsibilities: –…
While at GDC this year was under some pressure to post some new work. Here are a few of my favorite things I have worked on since I last posted a few years ago. History: For the last few years I have been the only guy making characters for “City Of Heroes." For the most part; Designers give me an idea, then I get to make…
Hi! I just got back from a month long trip to Japan, where I did a bunch of paintings and drawings of temples and gardens and the like, and thought I'd share. As always any crits or comments are appreciated! -Ali Super 8 Film on Vimeo
Hi all, So I have a quick question for you all. So I'm using the Student Version of Autodesk Maya, and I was wondering if that's okay to stream on websites such as Twitch? I know it might sound like a silly question, but I have no idea if Autodesk or Twitch would have an issue with it, but my guess is that both of the…
We are busy with an MMO based RTS game set in a Zombie infested post apocalyptic world. Some information on the game is available from the website. www.zombpocalypse.co.za I am willing talk a small retainer and royalty depending on experience. Current requirement is for the following. 1) 3d character modeler/animator. 2)…
Hello, thanks for stopping by. This is a 3D model of Travis Fimmel's Ragnar Lothbrok as represented in season 4 of the TV show "Vikings. I did it with the intention of making a good quality likeness and render while keeping the mesh game-ready and rendered in realtime in order to improve my skills in character modelling…