It have been possible for pretty a while, years actually in Photoshop. Photoshop can record any brush stroke as an action and repeat it on another layer or image. Although I agree it's still not especially convenient . It's a bit more handy In Affinity Photo probably with its "macro recorder" panel. But why would anyone…
Hello, I have a question. If i have a sculpt. And i have separate sub tools in there. Sub tool 1 - Head Sub tool 2 - Lower gum Sub tool 3 - Lower left fang Sub tool 4 - Lower right fang Sub tool 5 - Lower middle teeth Sub tool 6 - Tongue Sub tool 7 - Nose ring Now all sub tools have different amount of polygons and…
Well, Chat GPT now makes python scripts that builds you complex node based setups for both geometry nodes and shader nodes in Blender and I managed to make its AI image Generator build me exactly images ( alphas mostly) I asked after. After 3-4 correcting approaches . A thing I couldn't get from PHotoshop/firefly AI that…
@sacboi Hi. I'm back to share some progress. I didn't meet the deadline I set last time, but having it in mind definitely made me more productive. :) I ran into some difficulties this time. Looks like I have to redo the part where the hull is connected to the tracks in the front area, because I didn't get correctly how…
Hi all! I have published a Maya plugin for importing glTF/glb assets, which I think many of you will find useful. glTF Importer for Maya - handles the glTF 2.0 spec, allowing you to use those assets in Maya without manual conversion headaches. What it does:* Imports .gltf and .glb files with proper hierarchy and scale…
Well back in the day it wasn't that games development was secretive, the amount of websites and social media wasn't at the level that it is now. Many like Facebook, Twitter, Youtube, etc didn't even exist. I was working at Psygnosis at the time. We used Softimage3D and Alias PowerAnimator as our main 3D packages. But there…
There's a few days left to register for the latest Autodesk Webcast this upcoming Wednesday. The topic this time is centered around the Bonus and Layout tools for Maya. These are a group of tools that Autodesk publishes separately from the main product. They are sort of "the minors" for Maya tools. They are sometimes moved…
I write tools for a living and I have an opinion on non-programmers using robots to make tools. - just use the robot to build the thing. The result will be 100% ass from an engineering perspective but that's not the point - Robots are excellent at prototypes / proof of concepts. The ethical concerns around robots writing…
Hello everyone! I have been working with this tool for a few months, mostly on our internal projects, and I think it's time to get it out there. It's still in development so feel free to suggest any additions or alterations. It can easily be altered to accommodate 3rd party packages such as other UV-Packing/Unwrapping…