I've been trying to figure out a good way to recreate the textures in this game, specifically the flat wood texture on the table and trim. It looks flat with minimal/no normals maps so not sculpted, and it doesn't look like any substance designer texture I've seen. What could be a good way to go about replicating it? The…
Hey Guys :) I started with a new Project, this time a Character by Andre Mealha called Relic Hunter. I just stared working on the Blockout, this is the first update :) c&c is very welcome!
"Here at Relic, we feel truly blessed to have a fan base who is loyal and passionate about our games. To thank them, we're letting anyone play the entire Dawn of War franchise on Steam, for FREE!"
Noors, than you for pointing out proportions. I do have everything to scale length wise however and set to feet in Generic Units. I fixed the tower and spread the cables. The only things is some references are way to far or blurry to get the replicated detail so I will have to improvise. Its not an exact replica so I will…
This is such a trap, and a big problem these days. People want idols. They want Magic Special Man who'll fix the problems, when actually it'll probably only be solved by collective action. I mean, look at the history of unions; the clue is in the name. That wasn't an achievement of one or two people. You can whack a CEO,…
[FONT="]Hi all![/FONT] [FONT="]Forge Reply is hiring![/FONT] [FONT="]The studio is working on a mobile role playing game, based on the Lone Wolf smash hit series.[/FONT] [FONT="]We are looking for talented professionals to join our team here is the link with all the profiles:[/FONT]…
Relic Entertainent is looking to fill numerous positions within the company. The jobs currently available are: User Interface Artist, Assistant Producer, Gameplay Programmer, Mid-Sr Level Designer, Online Programmer, Sr Campaign Game Designer. If you interested please apply online at www.relic.coma to the attention of…
Hello, I am very sorry for late reply, but i get really busy last days and this topic project and topic get litlle bit out of my head. I just wanted to say that i really appreciate your advices, time and effort to give me a relevant tips. I will definitely look into this when i will have more time! Thank you.
There is a very fast workflow in Blender to simulate smooth intersections of booleans by using offset cut. It does not create nice geometry, but it works visually. Is there any sort of script that can replicate something like this in 3dsmax? If I export meshes that have a Meshmachine offset-cut from Blender to 3dsmax the…