Not sure if I'm doing this right, sorry, new to Polycount. I made my own version of the possible future Overwatch hero Athena. Made with Zbrush, 3Dcoat, Maya, Substance Painter and Marmoset.
Old but Gold, I was mainly inspired by the movie ' Blade Runner ' 1982, through this scene I enjoyed exploring advanced methods of lighting and compositing.
Waiting for unearthly challenge, gettin my Quake on. Based on the awesome concepts by Paul Richards Highpoly mesh, finished, I think :P See if i get around to make a lowpoly and texture it :) http://www.autodestruct.com/images/quake4_grunt.jpg
Hey guys, I just wanted to share my latest work. I used a concept from Rockheart Studios, and I would love to get some opinions. Full post here: https://www.artstation.com/artwork/8q6bG
Hello guys, I'm doing a groot fan art in Zbrush. This is how it's looking right now. I need some material tips and criticism. Any feedback is greatly appreciated. Thanks a lot for your time.
Considering this guy is done. Hope you guys like it.Thank you The marmoset viewer is here https://www.artstation.com/embed/3691311 or the sketchfab viewer is here https://sketchfab.com/models/a9f76c98734d4ded8f6806e3ef26c20c