Hello, I want to share you this UE4 Dragon Fortress environment. If you can give me some feedback I will be very grateful... :) https://youtu.be/Akw3YNej6N4
OK I'm not sure if you guys have seen this yet, I came across this trailer and all I have to say is WTF have they done to dragon ball? seriously!! this movie looks like its going be so bad, piccolo in a leather jacket with a samurai sword??? just wondering what you guys thought about this
Some shameless promotion... Part 1: [ame] http://www.youtube.com/watch?v=RG1fj_g4-48[/ame] Part 2: http://www.gametrailers.com/video/making-of-dragon-age-2/709178
Hello, everyone! I'm going to do a japanese dragon inspired character. It won't be The Beast in the "brutal animalistic thing" kinda way. I prefer beautiful and sophisticated characters more. Here is the general direction and the head draft. Have fun everyone and good luck!
Hello PC, attempting to make a dragon themed throne room ( yeah I know ). Currently fighting with a lot of concepts, will post something soon. Soft: Zbrush Maya PS Unreal Substance?
A little update on my dragon. I'm still not happy with the skin. I need to make/find a good alpha for dragonscales. But I think it's starting to look like a dragon.
I finished this scene as my main environment for my portfolio for graduation. I started this scene with the intention of having this as an environment for a strategy game. http://www.magnuswong.com/envi/dragoncity_01.jpg http://www.magnuswong.com/envi/dragoncity_02.jpg http://www.magnuswong.com/envi/dragoncity_03.jpg Most…
Hi.I am Tristan, a 3d animation student. This is my first game project. Her name is Aliyah, a dragon ranger. It is based on a Bjorn Hurri concept. Rendered in Marmoset toolbag 2. The character poly count is 38k. Since it is my first game character. I wonder if there is any game requirement I didn't aware of. Any critics…
Hi, this is an attempt on making a character. Here is the Dragon Hermit. Comments and crits really welcome, as i'm not really familiar with character scultping and modeling. Thanks!