Day4 I didn't get a lot of time to work on my Art today, so I worked a little bit on the gauntlet and I did a 1 hour sculpt of a boxing glove. The boxing glove turned out really bad but I really enjoyed the challenge. I'll have to revisit the boxing glove another day. Maybe tomorrow ;)
You mean the triangular pieces with the two holes in them? Then yes. Sorry, I'm still learning the technical names for gun parts. This was all completely foreign to me before creating this model, aside from some terms I learned in DayZ. Anyway, working on the textures next. There's so many parts to this thing, I kinda wish…
I'm attempting a project for my portfolio of a post-apocalyptic environment after playing games such as 'State of decay' and 'DayZ'. My goal is to produce something quick and quite tightly budgeted in terms of triangle count. Here's some reference images I've based the project on: Concept by Aaron Wilkerson Here's what I…
Looks a lot better to me. Eyes might be rotated outward a tad too much now tho but maybe I'm just being too picky. Not sure if you have seen this, but its pure gold for info on creating realistic realtime renders: [ame] https://www.youtube.com/watch?v=DAyx-C3O1Hc[/ame] At 52 minutes in they talk about eyes specifically.
did not buy this dlc.. got infamous 1 just so that I could keep up when infamous 2 released.. got it day1 not needing the original game to play the dlc doesn't feel like a dlc to me I guess... I should play it..but I dunno...it's not infamous you know.... prolly get it someday though, I should...
DAY6 DESIGN A PROP WHICH WILL APPEAR IN MY SCENE Since my story is talking about a future world, I would like to make something special which could create such feeling. Hence, I would design a high technological motor bike for Amy, which will be different from traditional vehicle. To get started, I first create a cycle and…
Still working on this when I have the time. I got some feedback from a friend who said it would be better to change the color up a bit so I expanded of the green trim around the collar. Took a few steps backwards redesigning the shoulders but maybe the next step will be forward!…
Not to turn this into a thread about giving Ysalex financial advice, but I would be inclined to agree as well. I'd say you'd be able to quote another $100 on top of your current rate, at the very least. Some freelancers here in London are paid £300-400 a day (around $600-700.) Granted they may only have a few days of work…
If Nintendos next system renders Gamecube/Wii games in a higher resolution that'd make it a day1 purchase for me. :) I've even seen pics of dolphin rendering games in ultra-widescreen across 3 monitors (not stretched). I doubt Nintendo would do something like that, but can always hope. Here's a few more pics of…
Lee Devonald and I spend an hour and a half going over the skin shader, eyes, hair, and lighting/general character setup. You can re-watch the livestream on the youtubes: [ame=" https://www.youtube.com/watch?v=DAyx-C3O1Hc"]Marmoset Toolbag 2 Character Setup - YouTube[/ame] I plan to put together a higher quality 1080P…