Nevermind..turns out to be the alpha _____________________________________ http://imgur.com/uMgPnis Whats causing these plateaued circles to appear when I use my custom alpha? Model is at 5.3 million polys
Brill, Just found this old thread where I'm experiencing the same thing that sogun experienced. http://www.polycount.com/forum/showpost.php?p=1931099&postcount=253
I'm confused I have a multiplayer 3pp game (hosted by one of the players) with a large world using world composition on 5.3 It's generally working fine but at about 250m other players stop drawing on clients while the host seems to be able to see them at any distance The characters themselves have been told to never cull…