Hello. I'm new here, so I thought I'd introduce my work by linking to my portfolio. I recently switched my focus from character art to environment art, which I feel is a better fit for me. I'm having a lot of fun creating the content. My goal is to land a position in the game industry as an environment artist. The majority…
Hey Guys, now i know this aint UDK forum. But i've hit a major problem. (And im not getting answers in the UDK Section). 1. Blockout my modell in Maya 2. imported to UDK 3. played with lightning and compisition 4. saved my package and map to the Content folder in UDKgame But when i close UDK down and try to re-open my…
Are you looking for a talented and dedicated 2D or 3D artist? Someone who is able to expertly create and manipulate content using such tools as 3DS Max, Photoshop, Premiere and Flash? Someone who is comfortable and experienced with 3D modeling, texturing, lighting and animation? Someone who is passionate about developing…
Hey everyone! My company Dekogon is showing off some of their new work from Q2 of this year! I'm always super impressed with the quality the team produces and am excited to finally get to show some of it off! Each artist will be posting their contributions below. For more on us check out our website, facebook, and…
Hey guys, a lot of exciting things has happened since my last post that's kept me a bit busy. I've started my new job at Naughty Dog a few months ago which is an honor to be surrounded by a really talented bunch each day! I've also given my site a well needed face lift and added a few new content. There is still a bit more…
Hail Polycount gents and ladies, I updated my website and portfolio recently and I'm looking for some honest critiques on both the content and layout of my work. I'm looking for work and am focusing on polishing and adding new pieces to my art. zanedevon.com I'm primarily a 3d character artist, but I also have a background…
Hey everyone! Dekogon is showing off some of their new work from our forth art dump! I'm always super impressed with the quality the team produces and am excited we finally get to show some of it off! Each artist will be posting their contributions below. For more on us check out our website, facebook, and artstation:…
Hey I'm planning on presenting a character in UE4 once I finish the rig, but wanted to know if there is any way to pose it for screenshots without exporting anims? I ask because I'll likely place the character in one of the content examples and it would be great to not have to export parts of the scene into max, pose and…
[size=+2]Forge Studios[/size] Professional outsourcing services provider for the game industry. Our studio, strong of a team with experience on several AAA productions, is able to deliver consistent top quality work. What we do:* Assets creation * Content integration * Full pipeline support What we offer:* Years of…
Portfolio: http://www.hadidjah.com/ I just got back from GDC with a pile o' feedback on the art itself, so while critiques on the content is still absolutely appreciated, I would really love any thoughts on the actual website as well. Currently I'm working on a small environment piece to make it look, well, more like an…