this is the main character for a game i am making like sillent hill, this is my first AAA3 model well atleast i tried :) all critics are welcome enjoy, also marmoset viewer here https://www.artstation.com/artwork/G1Aa4
For a while now I have been working on a saloon interior that is inspired by the Red Dead series. I am going for a bit of a high end saloon and I still have loads of work left to do. With this project, I really wanted to dive into the PBR workflow and UE4. Probably around 60 % of the textures in here have place holder…
Hi all, I just wanted to share a bit about a project I had the opportunity to work on recently. It's been really great and now that it's gone public I can finally talk a bit about it. :) Our team was very small and we wanted to polish more then we got to but overall it was a really great experience. I was responsible for…
In my continuing quest for perfection.. and getting my polycount lower in zbrush to allow for the next sub-d level, I have been deleting uneeded items from the character I can create and normal map separate like the teeth in example. At this point I have tennis shoes on the character with separate shoelace objects. My…
Hello! My name is Dmitriy Parkin. I have 5+ years experience in gameindustry. Last I'm worked with Liquid Development on Fallout 3 (Bethesda Softworks) & unannounced russian horror shooter. Now I' m ready for new freelance work ! My Skills: - Highpoly modeling - Zbrush scupting - Lowpoly modeling - Textures draw Software…
More than 17 years of experience in the videogame industry, I have always worked in character modelling and texturing, although I have also created scenarios and objects. Here are some of the entreprises I have worked for: These past months I have been replicating modelling techniques using High and Low Poly, and also…
Hi all polycounters Here is my newest project, The Fox Theatre This was inspired by the the Chicago Theater in the game Watch Dogs and another actual Theatre in Detroit, Michigan, The Fox Theatre and it is also inspired by the Fox Theatre in the game The Crew. Mainly made to show how to use the Quixel Suite in a set of…
As a Scripter, you will be responsible for implementing all game play events and level functionality using both the game's scripting system (GSC) and our level editing tool. Candidates must work well in a team environment. Strong communication skills are also a must. Candidates should take and understand direction well in…
Independent Game Studio seeks skilled, professional caliber artist to create realistic medieval character for commercial product. If you are not capable of producing the desired quality of product, then please do not bid as we will accept only bids from the best applications. See images for quality expectations. No bid…
Character Artist A top gaming company in San Diego is currently seeking an experienced Character Artist to work on an upcoming sports title for the PS3 & PSP. This position is a 7-8 month contract initially, however, there is a great opportunity for extension and possible fulltime conversion. What You Are Bringing: 3+…