AHAHAH! I have never thought of that. I guess I'm thinking too technical and forgot the basic stuff. Thank you Johnny. Another thing. Do you folks know any tutorials about PBR. I have checked The Marmoset website and they only have explanations. None really about texturing. I want a more specific Tutorial or explanation.…
Hey yea I followed the Tom Newbury tutorial, but I made all the assets and sculpture myself. I think in his model he used in the tutorial though, he had the eye holes closed in the geometry, yet still didn't have this type of problem. So you think the eyebag being closed isn't the problem, but just that it's set too far…
That one looks like it's been converted without permission/my knowledge so I wouldn't've known, heh. Sure! http://wip.millenia3d.net/aks74u/flats.jpg Converted my M37 Ithaca as well. here's a quick tutorial I made on the conversion, if you're interested. [ame=" https://www.youtube.com/watch?v=C5ZL0IX1TFk"]Weapon creation…
Here's a few tips I have for you. When you are looking to add something to your portfolio ask yourself, "is it cool"? If not then find something else. There are lots of tutorials on assents better than a wine glass. Secondly, work on presentation. There are also tutorials on that you could find with a simple google search.…
selected objects are the modular pieces. 2nd column in the HUD shows what the selected stats are. UV's are laid out and I'm attempting to follow a couple tutorials to texture out. I'm trying to stay true to concept, but based on what tutorials (ala PhilipK.net ect.) I find I wanna bring more detail to the wall panels…
Uh, not that I know of, outside of general Unity tutorials. I don't have time to write up the code but it shouldn't be too complex, seems a fairly simple camera system. There was an MMO camera/movement video tutorial series somewhere that handled general camera movement in a similar fashion. If you can find that, you can…
I'm trying to figure out how to export animations from multiple files for a courier I'm working on but I'm pretty stuck. The tutorial on the WWMT site only covers animations from within the same max file. Is there another tutorial or any insight someone could point me towards? I'm coming up on a deadline for this project…
yeah you definitely called how i modeled it haha, front top and left im gonna go back a remodle it but its nice to know that the entire thing should be one mesh, i did a tutorial where the guy said to have each seperate joint a seperate piece not a rex tutorial, that was just a jurassic park picture, this was for some bipe…
I'll third UDK. If you happen to have a copy of Zbrush, you should check out this competition that was just posted: http://www.polycount.com/forum/showthread.php?t=78395 You could use the free tutorial to get your hands on some UDK tutorials for a month. Zbrush itself has some decent models and is instrumental in the…
I have been dabbling in it for a bit. I manly learned using UDK tutorials. I recommended going through tutorials. You will kill yourself for the first day or so trying to figure how the hell to move around, but after that you should be good. Thanks for the advice on the coca cola machine, took me four hours to figure out…