Thanks for the response, @FappaR. A friend at work actually helped me out with this. To report back in case others were wondering, the solution is to leave the Export Outputs/Images File Pattern in Substance Designer as is and set up the Label and Identifier in each Output Node to the single letter you want. For example, I…
I have just uploaded a new PixaFlux release that includes the new Mesh Smooth Normal node, which bakes a new normal map that smooths the normals and softens the hard edges. I would really appreciate if you can give me feedback about this new node or PixaFlux in general! I'm planning to add a few more nodes and update the…
Thanks for explanation, but there was other problem. I used Material Color Blend node to add some slight dust layer over everything. Because of this node my AO was too soft and it didn't give me results I wanted. I didn't notice it earlier, because there were other problems to solve. I had to drop opacity level for AO in…
You are welcome. Does it look the same in the viewport? Is there any kind of post processing or something else going on? That green base color you have going on. Is it just a single solid color or is there anything else going on? Did you feed this base color you already had straight into Color 2 of the Blend Color node and…
Well, hey! Thank you!! I have to say I really like coding as well, besides 3D :) So I just built a good rig in 3Dsmax for the rat, made some animations, and brought them into Unity. Then some coding for the switching of guns and modes, the cheese pointer, and the enemies and there you go! A fun way for people to see my rat…
1 - As far as I know, all the HDRIs from 3DO are curated from various HDRI resources online. You can't swap out HDRIs in 3DO right now but in the next update of 3DO this will be an option. 2 - Each HDRI has one directional light attached to it, these values are untweakable, and will likely remain so. You are right in that…
http://blenderartists.org/forum/showthread.php?179160-My-textures-are-purple This guy had an identical problem to mine, although his were purple because he was using Blender 2.49 and I'm using 2.59 (When I load the scene into Blender 2.5, the surface shows up as white instead of purple) Thanks a lot for trying to help, but…
Ok, I looked at the first error code; http://forums.nvidia.com/lofiversion/index.php?t63287.html Seems to be a sata driver error BUT it would be alot more helpful if you explained about the error: when it happens, how quickly etc etc. The majority here are not Microsoft engineers so all these codes are pretty much…
How can i paint STRAIGHT strokes? while Object Painting in 3dsmax? in Painter12 i use SHIFT in order to paint straight (strokes,lines). Is there a way to do this in 3ds max? My problem is: When i ObjectPaint in 3dsmax, the "paint" objects are overlapping very often no matter if i use a graphic pencil or a good mouse. Its…
just cos i was curious that'll fix the pixel size of your pattern to 256x256 regardless of the size of the fx-map node (which is in the node named substance _graph and inherits it's size from parent) the float2(8,8) is just the log2 size you want the pattern to be at so 10,10 would give you 1024*1024 etc there's no way to…