Those material tutorials were posted on polycount, and referenced in a polycount news post. Why post the Game Artist version instead of the Polycount? Do you get ad revenue for linking to the other sites or something?
Hi Polycount forum, I have a problem and couldn't solve it. I lost so much time. I first applied zremesher to my model. Then I wanted to prepare UV for Maya but whenever i try to do UVmaster = Unwrap. there are too many (372) UV. What is happening and how can I fix it? Thank you. .
All the decent contract work I have gotten has been directly or indirectly from Polycount. Polycount also motivated me to put togther a portfolio and told me how to do it correctly. Thanks Polycount!
Happy birthday Polycount! He. I found polycount because of an awesome "Knife Tutorial" by Rat. We had a short fling, which later turned out to be quite the romance. I still love U Polycount!