fogmann: Little late with this, but... He's looking real nice. Couple things look odd. His right side is very crisp which screams "cg". As for likeness, I'm sure you've come across more ref than I found, but from the few pictures on this site, his head looks longer than how you've modeled it (maybe it's the hat). Also, the…
Hey guys, I'm posting this new work in progress to hopefully get some insight on modeling in zbrush since I'm somewhat new to it. Basically I'm taking a low poly maya model into zbrush to create a high res / high detailed normal map to skin on the low res. however, there're some features of the lizard that i left to do in…
Nice stuff everyone: jonnyhr: That demon dude looks nice. Nice expression on his face. And the color map looks great. Nice use of colors. I would just play some more with the cloth folding, try to define them abit more. Also play some more with the specualrity. Try to concentrate more on the hilights in your specular. to…