This should be interesting... There were four major design restrictions for the new Polycount 3.0 design. If you want to criticize the new design, these points are the off-limits ones, since we had to work within them. If you want to produce a new mockup, your design must also conform to these design restrictions unless…
Hi guys, This is my first time on the forum and I hope you will appreciate ! I wanted to realise an original scene, instead of a throne room indoors, i wanted to do the throne room of a nomadic king or during his travel. Finally I opted for something fixed but very airy, to avoid making too a big scene which is impossible…
Thanks for checking out my riot contest entry from last year and the invite and notice for this years Reallusion contest OXIDUS. This will be fun. Place holder while I brainstorm.. :thumbup:
Greetings to all. I have very little experience in texturing and modeling. But I want to share with you my work that I did with the help of Photoshop Editor. As well as asking more experienced users to comment on the work, maybe even give some tips. Thank.. model…
Hi! Tbh I'm not sure how okidoki's example can help add noise to animation curves, I mean with some technical knowledge you could hack together some kind of node network that would grab a position of a point from a noise texture and use it to drive a position of a controller on an animation curve, but I shudder to think…
been watching these for a while now, some pretty cool stuff, but a lot of short stories with miserable endings.overall though quite fun - this was cool, but depressing https://www.youtube.com/watch?v=VYxo-uymPUY
So, I'm pretty tired right now so I'll keep it short and sweet for the most part. This is a prop I made for my close to end of school Senior Project course. It is a Warhammer 40K Ork force Field Generator I modeled just from a picture of a tabletop gaming model unpainted. I did use the Quixel Suite for this because I…