Hey everyone, I've been working as a motion graphics artist for awhile, and I've been using Cinema 4d during that time. I'm about to go back to school to get into game design, and I'm looking to learn software that might be more industry standard for games. I won't be graduating for 3 years, so if any of you think you can…
this debate is a decade too late frankly. Bernie Sanders himself said in several occasions suggesting USA is an oligarchy so why are we even debating this now ? this is how both Bush and Obama got into power with lot of $$$ from big corporations and most like this is how Hillary will get into power. at the end the person…
I'm using Photoshop CS 5 and I cant access the sliders in nDo2. I can create a new normal, select an area and convert to normal, but then i can't tweak it. It just stays on the "convert to normal window". When i watch tutorials the slider automatically appear. I've also got the same problem with photoshop CC so I doubt…
So this is how it looks like in Designer: Switch is set to "Side-by-side button". Designer Preview section also looks correct. But as soon as I import this to Painter that bool variable for some reason appear as integer selector instead of expected 2 buttons
Perfect, could you try if this works for you when you select an object and run it (paste it in the Maxscript editor and press ctrl+E)? ePoly = $.modifiers[#Edit_Poly] -- alias, for convenience setCommandPanelTaskMode #modify -- switch to Modify panel so that we can enter subobject mode subObjectLevel = 2 -- go to edge mode…
You say that because you have an already configured Blender, made after years of utilization and you are accustomed with its workflow. Just try to use a vanilla Blender and tell me if it's the way to present a professional software, select something and you'll notice that the tools works in a different way, C it's always…
Hello, I am learning python with Maya. The problem I have with the following code is that the shader is deselected when objects are selected. If I reverse command order, objects are deselected when shader is selected and thus can’t make shader assignment. I’m sure the code is basic, but all the code I have found thus far…
1. Sometimes the vertices don't show up because of a video card driver issue. Could be a DPI issue too if you changed your Windows 10 dpi settings. Or you could have vertex ticks turned off in the preferences. Without sitting at your workstation it'll be hard to debug. But you can hotkey Select Verts Assigned to Bone in…
Cool stuff. Is there no way in max to select the next edge in a pattern (like select one skip one)? There is in modo and it makes reducing cylinders quite easy—having to select every second edge by hand would drive me crazy. Well, crazier. Also is it just habit that you fix triangulation by removing polygons and then…