Hi guys I made this the other day I think I matched the concept pretty well, but I can't help thinking I could push it further. I don't have a lot of practice with hand painted textures so any advice or paint-overs would be a huge help! Or even just let me know if you think its fine and I'm over-analyzing it.
Anytime I used the paint brush tool I get this strange blocky artifacts. This only happens while painting. When I stop the blocks disappear. Its annoying more than anything. I though it might be to do with my graphics card Im running Radeon Pro WX 7100. I didnt have any issues like this when I was using a previous painter…
Works great for me. The yellowish glow makes for a nice focus / separation of foreground and background. The materials could maye be a bit more different regarding their glossiness, but that might be due to the lightmapping (are you using something for extra reflections, like a cubemap?). But even so, it's working fine.…
One of my dreams is to handpaint using actual paint. I did something like this in 2014, where I printed out my UV maps, filled them in by hand, then rescanned it onto my computer. Only problem was it was expensive. I only had my leftover acrylics and gauche paint from college, and they were pretty limited. But the results…
I honestly have no idea ive been real hung up on texturing because i wanted to have it kind of prehistoric dinosaur type skin but it doesnt work as well as i though it would im giving it purple feathers so i wanted to have it kind of blue shades but at this point im really lost lol any suggestions would be very helpfull…
I want to point out an interesting parallel: Disney bought out Marvel 5 years ago. But let me cherry pick a few of the comments from the polycount thread: http://www.polycount.com/forum/showthread.php?t=65372 Gotta point out that none of that happened, and Marvel is better now than it ever has been. They even somehow…
Thanks! I do want to add more stylized pieces that don't have the issues of the older works. Also all the stylized pieces are interpretations vs the realistic ones where I tried to be as accurate as possible, and my professional work has been in realism as well, so it makes sense how my career in the industry is shaping…
Hi, I'm trying to learn painting textures (mostly in blender , I'm going to download photoshop) but I don't know where to start. I did some textures but i can't get colour variations . When I try to blend the colours i get really fuzzy look . And I'd like to learn something about shadows and light because when I'm trying…
Hello dear community, I have problem with the Udimm unwrap workflow. I unwrapped the eye separately in an other UV-tile when ever I click on the paint layer in the Eye everything else is disappearing It wasn’t problem till to cornea, how can I reveal/unhide all the meshes on the other UVW tiles while I am painting eye for…
Hello guys! I am making this thread to ask you for any advises and keep an eye on my improvements. I am going to update here most of my recent texture/models etc. And sorry for my english. :) So here we go, some of my hand painted texture. plaster groudnd brick Right know i am trying to learn to basics of digital painting…