Hi! I am currently a student, but have been teaching myself a lot of the 3D art stuff myself since I was around 16. I would really like to expand my portfolio by being able to participate in various projects and to expand my skills as a video game developer. I mainly specialize in stylized works (i.e. handpainted textures,…
Hello Polycount! I am a long time spectator only of the site, but i finally made it to make a thread here for my stuff. I hope I can get some feedback from you guys and also give if needed. So here is my latest 3d work: Spacegirl is a collaboration project with Cordero. He did the texturing…
On our current level, any characters we spawn on it are using the environment's post/lighting settings, which make our character look washed out and generally unreadable. I need someone experienced in UE4 to separate players from environment and re-do the post for characters. Note, we are a MOBA style game, so familiarity…
I think you could definitely push your texture work and presentation further. There is some serious visual inconsistenc between the texture of wood and texture of handpainted skin, clothes, etc. Also leather that's going around his shoulders could use some nice details, leather'y pattern, roughness variation. as it stands…
You could reduce a little bit of the distortion simply by squishing it vertically, or you could only unwrap a quarter/half of it and mirror/stack the UVs...otherwise your best option is to just add more seams. Stretching can either be not too bad or a total disaster depending on how you plan on texturing it, if its a…
Thank you @Felixenfeu!. @aryarie Yeah I would recommend you try out both! I personally would use 3d coat if you are purely handpainting a diffuse texture similar to how league of legends does their art, but for characters that use more pbr style maps such as normals, gloss, roughness ect it is very hard to do that all in…
There are so many ways to create textures... I personally used photo textures back when I started to learn the 3D stuff, but now I prefer a combination of hand drawing and sculpting. This challenges should be the perfect opportunity for you to just try out different approaches and see which one you prefer - although the…
i may have already commented on this thread.. but i need to again. thx so much for that tut. it was very helpful. i tried it out yesterday and it seemed to come out decent enough.. i think i may have skipped one of the final tiling steps but thats ok.. im sure ill try it a few more times. one thing im curious about…
Alright. I'm back. The VOTING is OVER. The official piece for April's challenge will be the Man and Monkey. It will start in its own thread which I will create on the 31st March. No, we are not doing the 2 concepts thing. Especially the Kid Variation has like 5 versions of it. No no no. Maybe at later months, if the 1st…
3D Models for the professors @_@ This was a final project piece for my first 3d art creation class. I wanted to put a twist with sci-fi materials instead of the usual medieval/fantasy textures. Pretty funky rifle that reminded my of the reclaimer weapons from Halo 4. Gibson SG Special A custom take on the Gibson guitar. My…