Maybe I'm biased since I worked on it but you should see the clouds & skyboxes in Pirate101. There are some great cartoony clouds and skyboxes, it's F2P and you get to fly some airships pretty early. (they are mostly static clouds but the vortex portals to other zones are pretty nifty looking)
@Jose.fuentes Thanks alot! @Green Pirate64 Glad you like it. I'm probably going to come up with some rough color schemes after I'm done the UVs for his gear. Might go for a more orange hue to the leather to contrast his skin. As for the gloss I'm excited to get back into substance and play around with that myself!
you cannot pose thats true but tangent space symmetry works just fine on a symmetrical mesh thats posed, you select two faces in the center seam to define the symmetry axis and that's it, it works just like in zbrush. asymmetric forms sculpted in mudbox with tangent symmetry…
If this is 3dstudio max, learn to use ctrl+backspace on selected edges. Use this to clean up a lot of the billion edges down the middle of his face. When you construct a face (or any model for that matter..) Try to be consistent in your polygon distribution, as you increase detail do so equally across the model. Your edge…
[ QUOTE ] [ QUOTE ] KP: his site maybe good for you? http://www.lequbisme.com/sites/graph/1.htm [/ QUOTE ] wft...is tha modern ar...can't even make myself say it. get that smack out of here. *twitch [/ QUOTE ] http://www.lequbisme.com/sites/texturen/pirat.htm Don't be an idiot, man.