Yes. Like armor, where it is ALWAYS stupid and never appropriate ^^ And western culture? Id say japanese games/media does this MUCH more. Giant tits on every girl over 9 years old :P
Then they're terrible at sticking to it. "More Hand Painted Texturing!" 12-11 "Materials in UE4!" 11-06 "Learn to Script in Maya!" and "Create Tileable Photographic Textures!" 10-30 "Stylized Texturing" 9-23 Etc...
its a combo of f-11/12 and f-9/10 i believe, each sets a parameter and the game will run fine when u find the optimum if that's not it then... ur comp sux! 640k memory lol noob
Some new footage : [ame] http://www.youtube.com/watch?v=LRxafex-1Ec&feature=player_embedded[/ame] Really nice bit with the sentries and the blue gel, heh. Can't wait for this, Feb 9 release date apparently.
I normally have a rum in hand at this time of the evening (about 9/10pm) which is when I wind down the day with a relaxing catch-up on Polycount. I've never posted when absolutely hammered though.
Cheers Ged ! Ya most race ships (about 9-10) share 1 large texture. There was a huge amount of modularity, this helped us stay true to the schedule, budget but most important push the quality farther.
Well... RIP my inbox! 9 hours later and almost 100 emails wow! Keep them coming though, i'm going to spend at least until mid-june going through and deciding who to take on :)
As you can see, it now works. Cheeseplus, our high priest of the release engineers, fixed it up for us this afternoon. He takes sacrifice of wine and cheese at his altar between the hours of 7 and 9 PM.
Do you control it by weight or node shading? There is a guy on Modo forums who is doing it but I'm didn't have enough time to go through it yet - https://www.luxology.com/discussion/topic.aspx?f=9&t=93906
Surprisingly I'm using Acdsee 2.42 (that's 9 years old) on my vista 64bit, and it previews everything still fine :) You can get the old version, from oldversion.com : http://www.oldversion.com/program.php?n=acdsee